Lunch Picker helps groups choose a meal with a quick physics-based random picker instead of a plain wheel.
Add candidate foods, start the tiny arcade game, and let the result decide lunch.
Tiny arcade games that help you decide anything. Pick lunch, split teams, choose who pays, select a winner, or settle funny decisions with quick physics-based picker games.
Instead of spinning a boring wheel, TinyPicker turns decisions into tiny arcade moments.
Use it for lunch picks, team splits, who pays, winners, turns, chores, party choices, and quick group decisions.
Made with LittleJS, an MIT-licensed HTML5 game engine.